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Tag: Networking

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Understanding and using RPCs in Unity

The RPC concept in Unity took me quite a while to get used to. I think the most important thing to understand is that each Method with the [RPC] Attribute has to be unique in the scene. If it is not random instances will get called and you will go mad. Here are some common mistakes: You probably are saying that you can not use … Continue reading Understanding and using RPCs in Unity

keyboardsamurayMay 8, 2015May 8, 20151 Comment
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