How my old flop helped me to get 40 000 Newsletter Subscribers

August 24, 2021, My newsletter subscriber count grew from around 500 to almost 40 000 in just a couple of days, but how is that possible? But first things first, my name is Nikolas Crisci and I am a solo developer from Würburg Germany. I am currently working on School of Magic and if you want to find more about me or my games you … Continue reading How my old flop helped me to get 40 000 Newsletter Subscribers

School of Magic Release Date, New Trailer and a Major Update to the Prologue

School of Magic will release in Q3 of 2022 and to celebrate that the Prologue did receive the major “Upgrade & Recycle” update and I also created an updated trailer and store page to better reflect the current status of the game. You can play the “Upgrade & Recycle” update now for FREE on Steam If you are interested what inspired me to create School … Continue reading School of Magic Release Date, New Trailer and a Major Update to the Prologue

Time Tracker is now available on the Asset Store

The first version of my Unity Editor Extension is now available in the asset store.Stop guessing how long a feature took, by installing this free asset. Description Time Tracker is an editor extension that automatically keeps track of the time you spend on a project. It does this by looking at certain events e.g.: Importing Assets, Typing in the Editor, Closing the Editor… To open … Continue reading Time Tracker is now available on the Asset Store

Zoo Party Softlaunch

Wohoo Zoo Party just went into softlaunch in Vietnam. This is the second time I try my hand on mobile game development and I hope it goes better then last time.   What is Zoo Party? Zoo Party is a unique puzzle game for mobile devices. It features a relaxing but soemwhat challenging puzzle mechanic, where you control all the animals on the screen at … Continue reading Zoo Party Softlaunch

Will Glow the Wisp – Retrospective

Hi I wanted to take a look back of what went right and what went wrong while developing Will Glow the Wisp, so lets jump right into it. Failure 1: Not being able to talk about the game I am now showing a collection of impressions from Youtubers (some of you might have seen that already), because it shows how hard it is to explain … Continue reading Will Glow the Wisp – Retrospective