
Behind the scenes of PartTimeIndie
If you are interested in a behind the scenes look about my game dev endeavours and you speak German you should read this article from the Süddeutsche Zeitung. Continue reading Behind the scenes of PartTimeIndie
If you are interested in a behind the scenes look about my game dev endeavours and you speak German you should read this article from the Süddeutsche Zeitung. Continue reading Behind the scenes of PartTimeIndie
I am glad to announce that School of Magic is part of the Indie Arena Booth at Gamescom this year. I am looking forward to chatting with all of you. Indie Arena Booth Annoucnement Trailer You can wishlist School of Magic here Gameplay Introduction If you want to find out more about what School of Magic actually is you can watch me explain it here: Continue reading School of Magic is part of the Indie Arena Booth at Gamescom
School of Magic will release in Q3 of 2022 and to celebrate that the Prologue did receive the major “Upgrade & Recycle” update and I also created an updated trailer and store page to better reflect the current status of the game. You can play the “Upgrade & Recycle” update now for FREE on Steam If you are interested what inspired me to create School … Continue reading School of Magic Release Date, New Trailer and a Major Update to the Prologue
Play the prologue to School of Magic now for FREE on Steam School of Magic is a Hack and Slay Roguelike game with a deckbuilding leveling system. Combine spells, face reckless creatures and make wise choices on the way to passing the entrance exam of the School of Magic. I am looking to get feedback from players of the free prologue, to make the finished … Continue reading The Free School of Magic – Prologue now available on Steam
The Prologue for School of Magic is getting closer and closer to release and I hope you will give it a try when it releases. There is even some homepages writing about it. Wishlist School of Magic Prologue here Take a look at the article here Continue reading School of Magic Prologue coming soon
The first version of my Unity Editor Extension is now available in the asset store.Stop guessing how long a feature took, by installing this free asset. Description Time Tracker is an editor extension that automatically keeps track of the time you spend on a project. It does this by looking at certain events e.g.: Importing Assets, Typing in the Editor, Closing the Editor… To open … Continue reading Time Tracker is now available on the Asset Store
School of Magic is part of the Ludicious X games festival and because of that, I enabled the demo for this week. So if you want to try the game, do it now. Link to the demo Link to Ludicous X games festival Continue reading School of Magic Demo and Ludicous X
Zoo Party just made it into a list of top puzzle games to play during the quarantine. Check the article out here: Top Puzzle Games To Play During Quarantine Download Zoo Party here: https://play.google.com/store/apps/details?id=com.PartTimeIndie.ZooParty Continue reading Nice article about Puzzle games
I decided to help out other gamedevs by adding Will Glow the Wisp to the GDC Relief Bundle. There are many other awesome games like Nuclear Throne, so go and give your money to a good cause. https://itch.io/b/471/gdc-relief-bundle Continue reading GDC Relief Bundle
A quick side node: This post was edited to not use the term Asset Flip for what I will later call recycled games. This blogpost was initially created to link people from my steampage, so they understand why I use so many premade assets and thats why I called it Asset Flips. I understand now that people did not like the headline and how I … Continue reading Why we need more asset recycling