Will Glow the Wisp – Devlog 15 – Frictionless Controls and Characters

This week i did a couple of bug fixes (performance problems) and created a couple of characters. In addition i implemented a pause menu and prototyped some mechanics which i dropped later. In the YouTube video i go over all that and i am talking about how low friction controls can influence other parts of your game (where is it good and what traps to … Continue reading Will Glow the Wisp – Devlog 15 – Frictionless Controls and Characters

Going to the Experimental Game Dev Podcast Show Part 1

I went to the Experimental Game Dev Podcast Show and had a great time. We discussed all kinds of things, related to game development. Starting from my struggles and ending at a discussion about new genres and opportunity for game developers. Listen to the first episode here: http://www.indiegamepod.com/?p=3349 Continue reading Going to the Experimental Game Dev Podcast Show Part 1

Will Glow the Wisp – Devlog 14 – Learning from Mistakes

In this Episode i talk about how I am planning on implementing the different difficulty settings and go over all the other things on my ToDo list of the second Alpha. Download the current Alpha version here XNA Button Pack 2 Created by Jeff Jenkins (sinnix@360prophecy.com) Hosted on 360prophecy.com Music End of Days by Platinum Butterfly (c) 2013 Licensed under a Creative Commons Attribution (3.0) … Continue reading Will Glow the Wisp – Devlog 14 – Learning from Mistakes