The Free School of Magic – Prologue now available on Steam

Play the prologue to School of Magic now for FREE on Steam School of Magic is a Hack and Slay Roguelike game with a deckbuilding leveling system. Combine spells, face reckless creatures and make wise choices on the way to passing the entrance exam of the School of Magic. I am looking to get feedback from players of the free prologue, to make the finished … Continue reading The Free School of Magic – Prologue now available on Steam

Time Tracker is now available on the Asset Store

The first version of my Unity Editor Extension is now available in the asset store.Stop guessing how long a feature took, by installing this free asset. Description Time Tracker is an editor extension that automatically keeps track of the time you spend on a project. It does this by looking at certain events e.g.: Importing Assets, Typing in the Editor, Closing the Editor… To open … Continue reading Time Tracker is now available on the Asset Store

Why all non cosmetic lootboxes are a inherently broken

Disclaimer First things first, I have a weak form of dyslexia and english is not my mother tongue. In addition I can’t bother my friends or family for all the blog entries I write. So I hope you find my ideas and thoughts interesting enough to stick with me anyway.   About Me I am Nikolas Crisci, the one person working at PartTimeIndie. I have … Continue reading Why all non cosmetic lootboxes are a inherently broken

Will Glow the Wisp – Retrospective

Hi I wanted to take a look back of what went right and what went wrong while developing Will Glow the Wisp, so lets jump right into it. Failure 1: Not being able to talk about the game I am now showing a collection of impressions from Youtubers (some of you might have seen that already), because it shows how hard it is to explain … Continue reading Will Glow the Wisp – Retrospective