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Tag: Gamedevelopment

Gloabal Game Jam

Global Game Jam – Elemental Platform – Retroperspective

I am realy happy i went to the “Global Game Jam” this year, it was a great experience i will not forget. Thanks to my team for the great art. I hope you guys enjoy this short retroperspective. Continue reading Global Game Jam – Elemental Platform – Retroperspective

Unknown's avatarkeyboardsamurayFebruary 4, 2016February 4, 20161 Comment
Devblog, Will Glow the Wisp

Will Glow the Wisp – Devblog 6 – More Content & Game Design

This time i discuss the new input blocking mechanic and some general ideas about abstract game. What are the strong suits and how can i apply it to my game. Enjoy! Continue reading Will Glow the Wisp – Devblog 6 – More Content & Game Design

Unknown's avatarkeyboardsamurayJanuary 24, 2016January 24, 2016Leave a comment
Devblog, Will Glow the Wisp

Will Glow the Wisp – Devblog 5 – New Mechanics

In this episode i talk about the different new mechanics i tried for the player (jump, time warp and break), what kind of obstacles and puzzles i have tested and some bugfixes. Continue reading Will Glow the Wisp – Devblog 5 – New Mechanics

Unknown's avatarkeyboardsamurayJanuary 24, 2016January 24, 2016Leave a comment
Will Glow the Wisp

Check out our new IndieDb page and Forum

Will Glow the Wisp has now an IndieDB page and forum. If you want to give feedback for the blog or just see what other people are thinking, this is the place to go.   Continue reading Check out our new IndieDb page and Forum

Unknown's avatarkeyboardsamurayDecember 26, 2015Leave a comment
Devblog, Will Glow the Wisp

Will Glow the Wisp – Devblog 4 – Triggers and Actions

The next episode of my devblog is available. This time i explain how i am organizing my code in unity and show how i am composing my components. Hope you enjoy this episode and have a great holiday and a happy new year. Continue reading Will Glow the Wisp – Devblog 4 – Triggers and Actions

Unknown's avatarkeyboardsamurayDecember 26, 2015Leave a comment
4Smile

4Smile

I am glad to announce that 4Smile went into open Alpha. To join the alpha click here. You can also check out our facebook page. Continue reading 4Smile

Unknown's avatarkeyboardsamurayOctober 13, 2015October 14, 2015Leave a comment
Uncategorized

Understanding and using RPCs in Unity

The RPC concept in Unity took me quite a while to get used to. I think the most important thing to understand is that each Method with the [RPC] Attribute has to be unique in the scene. If it is not random instances will get called and you will go mad. Here are some common mistakes: You probably are saying that you can not use … Continue reading Understanding and using RPCs in Unity

Unknown's avatarkeyboardsamurayMay 8, 2015May 8, 20151 Comment
Uncategorized

Unity 3D and TFS integration

I just wanted to quickly share my experience in how to setup a Unity3d project and use tfs server for Version Control. At first i had quite some problems doing this but now i think i am finnaly fine. Steps that i did: First i followed the steps from this link adress. Note i added the root folder of the Unity 3d project (Era) not … Continue reading Unity 3D and TFS integration

Unknown's avatarkeyboardsamurayApril 17, 2015April 17, 2015Leave a comment
Era

Artwork by Konstantin Makovsky – Tamara and Demon

One of the artworks used for Era Continue reading Artwork by Konstantin Makovsky – Tamara and Demon

Unknown's avatarkeyboardsamurayJanuary 30, 2015January 31, 20151 Comment

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