Preliminary Soundtrack of Will Glow the Wisp
Could you tell me if the songs in this soundtrack are consistent, thanks in advance 😉 Continue reading Preliminary Soundtrack of Will Glow the Wisp
Could you tell me if the songs in this soundtrack are consistent, thanks in advance 😉 Continue reading Preliminary Soundtrack of Will Glow the Wisp
In this episode i go over how i approach level design in Will Glow the Wisp. Hope you enjoy 😉
Link to the YouTube video:
https://www.youtube.com/watch?v=z-KbEAmvDCg Continue reading PartTimeIndie – Game Studies – Level Design
In this episode, I talk about all the work that went into the online features of Will Glow the Wisp and how I try to stay motivated. In addition i give a shout-out to all the people who help me stay motivated
If you want to see the progress report or just view the video on YouTube, you can go here:
https://youtu.be/AtuxGB6xTmw
Links if you want to stay motivated as well 😉
http://www.buildingthegamepodcast.com/
http://thegamedesignroundtable.com/category/episodes/
http://www.lostdecadegames.com/
http://spong.com/podcasts/tsf/
http://www.ludology.libsyn.com/
https://www.youtube.com/user/ExtraCreditz/playlists
http://boardgameuniversity.libsyn.com/
My local meetup
Sound design for Will Glow the Wisp by
http://www.sound-dc.com/ Continue reading PartTimeIndie – Game Studies – How to stay motivated
How to make grinding in video games suck less? This is the question I try to answer in my newest Devlog. Continue reading Devlog 22 Grinding
I went to the Sausage Factory and had a great time talking about my past and Will Glow the Wisp. For everyone who wants to find out more about me or the game check it out. http://spong.com/podcasts/tsf/766/The-Sausage-Factory-Episode-101-Part-Time-Indie Continue reading Going to the Sausage Factory by SPonG.com
Hi I wanted to mention, that I am unable to record a Devlog this week, the reason is that I am currently working hard to release a new Version of “Will Glow the Wisp”, which contains a lot of bug fixes and new features. The version should be here in the next couple of weeks. If you want to receive a notification, when the new … Continue reading New Version of Will Glow the Wisp
In this episode I am looking at the impact of complexity on games and how to keep the complexity while reducing the problems. Continue reading Will Glow the Wisp – Devlog 21 – Complexity in Games
In the newest episode I go over how randomness impacts games and what kind of randomness there is. In the end I throw around some very rough game ideas, that try to apply the stuff i talked about. Continue reading Will Glow the Wisp – Devlog 20 – Randomness in games
In this episode I take a look at the board game mechanic drafting, see how it is applied in video games and what the future might hold. Continue reading Devlog 19 – Drafting Games
In the newest episode I will go into how stories in games evolved and where I think it will go. I also tell some of my story based game ideas. If you enjoyed or hated the new format I would be happy if you could tell me. Continue reading Devlog 18 – Narrative in Games