
Will Glow the Wisp – Devlog 17 – Prototyping a Casual Puzzler
This time I focus on a prototype that I build on the weekend (thanks to bittwyst for the inspiration), after discussing what went wrong, I also go over some guidelines to create a successful casual puzzle game. Continue reading Will Glow the Wisp – Devlog 17 – Prototyping a Casual Puzzler